Mass Effect 1 & 3 had bland boring characters. Who even remembers Cortez and Javik? While Mass Effect 2 had better written characters with their own motivations.
>>32764 2 has the best/most interesting character interactions, 1 is a better RPG and its big decisions actually feel like they matter (even if it turns out they don’t matter at all in the sequels)
>>32765 Mass Effect 1 was way too exposition heavy. Felt like every character interaction was a massive lore dump. The dialogue also felt kinda stiff. The choices were cool but overall meaningless. Ashley and Kaidan were the most bland companion characters and I barely used them. The choice to kill or talk down Wrex was probably the best thing in Mass Effect 1. The RPG mechanics and gameplay didn't age well to be honest.
>>32766 Mass Effect felt like a tech demo tbh, lots of ideas, but extremely rudimentary, with text popups telling you about things rather than seeing them happen etc. Outside of the plot missions it was pretty boring